Multi-Agent Coding Looks Like Starcraft, Not Microservices
Spawning 100 coding agents is one tmux loop. Managing them isn't, and the UX patterns we need aren't in any IDE — they've been in 20-year-old real-time strategy games the whole time.
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Spawning 100 coding agents is one tmux loop. Managing them isn't, and the UX patterns we need aren't in any IDE — they've been in 20-year-old real-time strategy games the whole time.
Seven architectural layers sit between you and the model in Claude Code, and each one is load-bearing. Here's what every layer actually buys you when you're eight hours into a refactor — and what specifically breaks when a tool pretends it doesn't need one.
If your only Claude tab is claude.ai, you're using the smallest surface Anthropic ships. There are five more — Skills, Code, Projects, Cowork, Design — and most teams leave the highest-leverage ones untouched. Here's a diagnostic, a tour in order of leverage (not the marketing order), and a rule for which surface to open next Monday.
Ten repos that genuinely change how I work with Claude Code — and a suggested order for adopting them. Install one, use it for a week, keep only the ones that stuck. Never install a bundle.